AI Insights · Timothy · January 2021
Q4 2020 Performance of Top Sandbox Games in Australia
A look at the Q4 2020 performance of the top sandbox games in Australia, including downloads and user activity. Sensor Tower provides a detailed analysis of the trends and numbers for these popular titles.
In the final quarter of 2020, sandbox games continued to captivate Australian players, with significant engagement observed across the board. Data provided by Sensor Tower offers a comprehensive overview of the performance of these games.
Roblox maintained its popularity, with revenue peaking at nearly $581K in the last week of December. Downloads also saw an upward trend, with a notable increase to 45K in the third week of December. Weekly active users consistently rose, reaching over 848K by the year's end.
Minecraft, another favorite, experienced its highest revenue for the quarter at almost $150K in the final week of December. Downloads fluctuated modestly, with a slight increase to 6.7K in the same week. The game's active user base saw a steady climb, ending the quarter with over 309K weekly active users.
The Sims™ FreePlay showed a consistent revenue, with the highest at around $39K in the last week of December. Downloads saw a peak of 5.5K in the same period, and the game's active users increased to nearly 15K by the end of Q4.
For IMVU: 3D Avatar Creator & Chat, revenue saw a high of over $15K in the week leading up to the new year. The game's downloads reached nearly 3K, and weekly active users numbered over 12K, despite some fluctuation throughout the quarter.
Lastly, TSM Game concluded the quarter with its highest revenue at over $15K. Downloads saw a significant increase to 7.5K, and the game's active users reached over 12K in the final week of December.
For additional insights and detailed performance data on these popular sandbox games, Sensor Tower's platform offers a wealth of information.